HomePage Logo The Game Star Fleet Other Forum
Article list

« Downloads / X-Bomber v0.84i

Mission 6
 - Player missiles and turrets now track cloaked enemies, once revealed by collecting 20 adaptive camoflage debris fragments.
 - Asteroid with crashed attacker type astrofighter added 2-minute mark
	Hover over it to investigate for points bonus.

Enemies
 - Deathball improved
 - Deathball 2 improved
 - Tank turret pairing logic improved
 - Dust clouds for larger ground vehicles

Mission Briefings
 - Mission 16 briefing complete
 - Mission 15 briefing almost complete

Level 16
 - Omega laser activates during approach
 - Dock area expanded with new background graphics, green heavy bombers and minelayers

Level 16 Boss
 - Overall graphics improved
 - Segment ordering improved substantially, especially regarding the shield ship as it docks and undocks
 - Head animations and weapon cycles improved

Special Weapons
 - Special weapons pod - Dai-X plasma grenade launcher improved
 - RFSG - side shots now orange, rather than red
 - Quantum blaster - retested

Comments

Ruby
I don't have any comments for this article yet.
Why not leave us one?


Submit New Comment

Screen name

Welcome to the large file area.

This runs from my home server where I keep all the big stuff that's awkward to put on the remote server.


The Game

About
Downloads
Scores
Help

Game Media


Quick Links

Contact
Large File Area
Links
Article list Star Fleet Teams
Theme Select

This site and content is unofficial; © 2002-2026 Piers Bell and other authors.

Star Fleet, X-Bomber et al. © Enoki Films.